
Pixel Platformer
As part of my Game Development studies, I designed and developed a 2D platformer game, “Collect All the Gems to Win” using Unity.
This included:
• Level design: Created structured environments using Tilemaps.
• Animations: Implemented character animations for a smoother gameplay experience.
• Coding: Developed core mechanics and interactions using C#.
• Gameplay features: Added a double power jump and a collectible gem system that updates the UI in real time.
• Scenes & transitions: Built an intro and outro with smooth scene transitions using Timeline.
• Visual effects: Enhanced immersion with Particle Effects System.
• Audio management: Integrated a Sound Manager to control music and sound effects.
How to play :
Left click to start the game
WASD or use the arrows key on the keyboard
to move around and space to jump.
**Press full screen for a better experience, then press ESC key to quit**
find the asset here in the link:
https://kenney.nl/assets/pixel-platformer
THANK YOU^^
Comments
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i had a great time playing this game .i really like how to jump .but you need more focus and .i would recommend keep going and thank you❤❤.